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Outbreak: legacy

Outbreak:Legacy is a casual game with collecting and strategy elements. The game is about how a young boy, who teams with his friend, win the champion in a game competition. Each level, players can choose 3 robots to help them win the game. Therefore, players are required to think carefully about their strategies.

 

Players will encounter with different challenges, collect new robots with special skills by beating the boss and use new robots to win the champion!

 

The game has 5 themes, each of which contains 10 levels with increasing degree of difficulty. And the last level of each theme is a boss level. Winning the level without wasting chances, players will gain a new robot with a new powerful skill.

 

Outbreak:Legacy is my graduation project that germs from Straight Ahead..

 

 

I was one of the three programmers of the project and I also made a contribution to the design decisions.

 

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